This was a short collaborative project that my friend Phong Tran and I worked on together.
I drew the owl and did some initial color tests.
Phong created the low poly model in 3ds Max.
I painted the textures in Photoshop and then created variations on the same texture for different effects. Painting this was a lot more challenging that I'd originally expected, but it was extremely fun and felt awesome once I started getting the hang of it.
OWLS!
This was the first time I'd approached texturing like a digital painting. I fell in love with the process and can't wait to do it again!
Check out more of Phong's awesome work here!
http://www.flippedpolygon.com
















